Game Documentation

Comprehensive guide to towers, upgrades, and game mechanics

Tower Types & Mechanics

Each tower type has unique base stats and abilities. Towers are categorized by their mechanics:

Single Target

50💰

Balanced damage, speed, and range

Base Stats:
Attack Speed: 1.0/s
Range: 245px
Damage: 80%
Affinities:
FireWaterEarthAirNature

Aoe Splash

150💰

Deals additional 50% of damage to nearby enemies.

Base Stats:
Attack Speed: 0.8/s
Range: 208px
Damage: 120%
Affinities:
InfernoMagmaWildfire

Slow Cc

100💰

Slows enemies in an area by 30% for 3s.

Base Stats:
Attack Speed: 0.7/s
Range: 233px
Damage: 50%
Affinities:
TsunamiSteamFrost

Stun

150💰

Stuns enemies for 1s. Diminishing returns.

Base Stats:
Attack Speed: 1.0/s
Range: 270px
Damage: 70%
Affinities:
GraniteShockMud

High Damage Critical

200💰

40% chance to deal 3.5x damage. Slower attacks.

Base Stats:
Attack Speed: 0.5/s
Range: 343px
Damage: 100%
Affinities:
TempestDustSpore

Poison

150💰

Deals 2% of remaining enemy health / s. Poison damage ignores armor.

Base Stats:
Attack Speed: 0.8/s
Range: 245px
Damage: 40%
Affinities:
VerdantToxicBloom

Tier System

Towers can be upgraded through 4 tiers, each providing significant stat bonuses to attack speed and damage:

Tier 1
Bronze
1x attack speed
1x damage
Tier 2
Silver
1.3x attack speed
1.3x damage
Tier 3
Gold
1.6x attack speed
1.6x damage
Tier 4
Platinum
2.2x attack speed
2.2x damage