Comprehensive guide to towers, upgrades, and game mechanics
Each tower type has unique base stats and abilities. Towers are categorized by their mechanics:
Balanced damage, speed, and range
Deals additional 50% of damage to nearby enemies.
Slows enemies in an area by 30% for 3s.
Stuns enemies for 1s. Diminishing returns.
40% chance to deal 3.5x damage. Slower attacks.
Deals 2% of remaining enemy health / s. Poison damage ignores armor.
Towers can be upgraded through 4 tiers, each providing significant stat bonuses to attack speed and damage: